Rattletrap, the Clockwerk
|Initiator Disabler Durable Nuker|
Rattletrap descends from the same far-flung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset his diminutive stature through the application of gadgetry and wit. The son of the son of a clockmaker, Rattletrap was many years apprenticed to that trade before war rode down from the mountains and swept the plains villages free of such innocent vocations. "Your new trade is battle," his dying father told him as the village of their ancestors lay in charred and smoking ruins.
It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses. After burying his father among the ruins of their village, he set about to transform himself into the greatest tool of warfare that any world had ever seen. He vowed to never again be caught unprepared, instead using his talents to assemble a suit of powered Clockwerk armor to make the knights of other lands look like tin cans by comparison. Now Rattletrap is alive with devices, a small but deadly warrior whose skills at ambush and destruction have risen to near-automated levels of efficiency. An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare. What time is it? It's Clockwerk time!
Discharges high-powered shrapnel at random nearby enemy units, dealing minor damage and mini-stun.
Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.
Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Cogs can be destroyed by enemies with a number of attacks, but Clockwerk can destroy them with just one.
One of Clockwerk's inventions of which he is most proud is the power cog—though it is sometimes despised by his allies.
Fires a global range flare that explodes over a given area, damaging enemies and providing vision for a few seconds.
Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are also damaged and stunned.
|-0.3s Battery Assault Interval||25||Rocket Flare True Sight|
|+125 Rocket Flare Damage||20||+20% Magic Resistance|
|+30 Battery Assault Damage||15||+15 Strength|
|+25 Movement Speed||10||+5 Armor|
|Starting Items||Early Game||Mid Game||Late Game|
Launching himself into enemies with his grappling hookshot, Clockwerk isolates targets and blasts them apart with disorienting shrapnel. As he scouts the battlefield with his handy flares, he never has trouble finding targets to send himself toward.
|Balance Patch History|
|Patch Version||Balance Changes|