Chen

From Liquipedia Dota 2 Wiki


[e][h]Chen
Radiant Hero
Attributes

23 +1.8

15 +2.1

21 +2.8

300
Base Stats
Sight Range:
1800 / 800
Attack Range:
650
Missile Speed:
1100
Attack Duration:
0.5 + 0.5
Cast Duration:
0.3 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
660
1160
1520
Mana:
327
795
1131
Spell Amp:
1.5%
4.3%
6.3%
Armor:
1.5
6.4
9.9
Damage:
43-53
82-92
110-120
Most played as
LessMore
1
2
3
4
5

Chen, the Holy Knight[edit]

Recommended Roles
Support Jungler Pusher

Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan.

In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished—or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.

Abilities[edit]

Penitence
Targeting Type
Unit Target
Affects
Enemy Units
Forces an enemy unit to move slower and take more damage from attacks and spells.
QE
70
14 / 13 / 12 / 11
Damage Amplification18% / 24% / 30% / 36%
Movement Slow18% / 24% / 30% / 36%
Duration8
Cast Range800
Cast Point0.3
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be dispelled
Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat.
Notes
Test of Faith
Targeting Type
Unit Target
Affects
Units
Damage Type
Pure
Deals random damage to test an enemy's faith. Heals a random amount to allied units. Always applies the maximum heal when cast on Chen himself.
WT
60 / 80 / 100 / 120
16
Maximum Damage100 / 200 / 300 / 400
Minimum Damage50 / 100 / 150 / 200
Maximum Heal50 / 100 / 150 / 200
Minimum Heal25 / 50 / 75 / 100
Cast Range600
Cast Point0.3
Talent Cooldown6 (Level 15 Talent)
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts.
Notes
Holy Persuasion
Targeting Type
Unit Target
Affects
Enemy Creeps
Ancient Creeps
Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is below the health minimum, its base health will be raised to the health minimum. Can be cast on allies to teleport them back to base. When cast on Chen himself, all units under his control are teleported to his location.
Upgradeable by Aghanim's Scepter. Can target ancient creeps.

DR
70 / 90 / 110 / 130
10
Maximum Units1 / 2 / 3 / 4
8 (Level 25 Talent)
Minimum Base HP700 / 800 / 900 / 1000
2000 (Level 20 Talent)
Teleport Delay6 / 5 / 4 / 3
Cast Point0.3
Scepter Ability
Can target Ancient Creeps
Cast Range900
Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted.
Notes
  • When persuaded, it fully restores the creep's mana but does not heal its HP.
  • The number of Ancient Creeps controllable depends on the level of Hand of God. The talent upgrade does not increase this.
Hand of God
Targeting Type
No Target
Affects
Allied Units
Heals all allied heroes and any creeps under Chen's control on the map.
Upgradeable by Aghanim's Scepter. Increases the number of Holy Persuasion ancients.

RD
200 / 300 / 400
160 / 140 / 120
Heal250 / 375 / 500
900 (Level 25 Talent)
RadiusGlobal
Cast Point0.3
Maximum Ancients
1 / 2 / 3
Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism.
Notes

Talent Tree[edit]

Talent Tree
+400 Hand of God Heal 25 +4 Holy Persuasion Max Count
+1000 Creep Min Health 20 +180 Gold/Min
-10s Test of Faith Cooldown 15 +7 Armor
+200 Cast Range 10 +35% XP Gain


Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Clarity
2
Iron Branch Boots of Speed Ring of Basilius Headdress Arcane Boots Mekansm Guardian Greaves Aghanims Scepter
Iron Branch Animal Courier Observer Ward
2

General Strategy[edit]

Converting the creatures of the forest to his cause, Chen leads his makeshift armies to aid his team in battle. He assaults enemies with beasts while sending friends to safety. Then, when things seem darkest, he heals his allies wherever they may be.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]


Starting Items - Chen is much less mana intensive then most junglers, this allows him to jungle and gank effectively with a minimum amount of regen and buy two support items to begin with. An early Smoke of Deceit is usually purchased at the start to allow him to exert more pressure on nearby lanes.

Early Game Items - Early game, Boots of Speed are a picked up quickly to increase his chasing and ganking ability. Sometimes a Ring of Basilius is purchased to increase his armor and mana regen as well as that of his creeps.

Mid Game[edit]


Core Items - A fast Mekansm is a must on Chen. This is generally purchased before he upgrades his boots to Arcane Boots. A timely Mekansm allows Chen to push more efficiently early on and gives him a stronger team fight presence. This is particularly important during Chen's power levels between 5 and 11. Arcane Boots are sometimes purchased next to assist Chen's mana requirements and the mana requirements of his creeps although it is equally important to assist your team by keeping the map warded.

Late Game[edit]


Situational Items - Making a Vladmir's Offering on Chen is a natural extension if Chen already has a Ring of Basilius. This helps improve his pushing potential but it should generally only be made if the team has a melee carry. Aghanim's Scepter can also be built on Chen because of the large cool down reduction on his Ultimate. The Aghanim's Scepter is generally the most popular extension item on Chen however it requires Arcane Boots to sustain the mana cost. For survivability, a Force Staff or Ghost Scepter are the most cost efficient late game.

Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07c
  • Buff Holy Persuasion manacost reduced from 100/110/120/130 to 70/90/110/130
  • Buff Level 10 Talent increased from +20% XP Gain to +35%
  • Buff Level 10 Talent increased from +125 Cast Range to +200
7.07
  • Buff Attack range increased from 600 to 650
  • Nerf Removed Test of Faith (Teleport)
  • Buff Holy Persuasion can be cast on allied units to send them home after a 6/5/4/3 second delay and on yourself to teleport your creeps to you
  • Nerf Holy Persuasion mana cost rescaled from 100 to 100/110/120/130
  • Buff Test of Faith can now target allies, healing for half of the damage values (Always applies max values to yourself)
  • Buff Test of Faith mana cost rescaled from 90/100/110/120 to 60/80/100/120
  • Rework Reworked Talent Tree
7.06f
  • Buff Hand of God heal increased from 225/350/475 to 250/375/500
7.06e
  • Buff Hand of God Heal increased from 225/325/425 to 225/350/475
  • Buff Level 20 Talent increased from +90 Gold/Min to +120
7.06d
  • Buff Hand of God Heal increased from 200/300/400 to 225/325/425
7.06
  • Buff Holy Persuasion cooldown reduced from 30/26/22/18 to 10
  • Rework Replaced Respawn Talent: +1000 Creep Health (Level 20)
7.05
  • Buff Level 10 Talent increased from +25 Movement Speed to +30
  • Buff Level 20 Talent increased from -40s Respawn Time to -45s
7.02
  • Buff Level 10 Talent from +15 Movement Speed to +25
  • Rework Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown
  • Buff Level 15 Talent from +200 Health to +250
7.00
  • Buff Penitence slow and amp increased from 15/20/25/30% to 18/24/30/36%
  • Rework Added overhead for the damage dealt with Test of Faith
  • New Added Talent Tree
6.87
  • Nerf Hand of God no longer fully heals his creeps
6.86d
  • Nerf Hand of God cooldown is no longer reduced by Aghanim's Scepter
6.86
  • Buff Base strength increased from 20 to 23
  • Buff Penitence mana cost reduced from 100 to 70
  • Buff Penitence duration increased from 5/6/7/8 to 8
6.85
  • Buff Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
  • Buff Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
  • Buff Test of Faith (Damage) cooldown reduced from 24 to 16
6.84c
  • Buff Holy Persuasion now provides a base HP minimum of 700/800/900/1000 instead of raw bonus HP
6.83
  • Buff Test of Faith now teleports all of your units to you when cast on yourself (Has the same delay as when cast on allied heroes)
  • Buff Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4
6.82
  • Rework Penitence duration rebalanced from 7 to 5/6/7/8
  • Rework Penitence slow and damage amplification rebalanced from 8/16/24/32 to 14/18/22/26
  • Buff Penitence now amplifies a damage source directly instead of attempting to re-deal a percentage of the damage taken as Physical damage
  • Buff Penitence cast range increased from 600 to 800
  • Buff Holy Persuasion is no longer restricted from targeting Spell Immune neutral creeps
  • Buff Aghanim's Scepter now allows Holy Persuasion to target Ancient Creeps (maximum 1 Ancient Creep per level of Hand of God)
6.81
  • Buff Penitence cooldown reduced from 14 to 14/13/12/11
6.79
  • Nerf Test of Faith teleport is now dispellable
  • Nerf Hand of God cooldown increased from 140/130/120 to 160/140/120
6.76
  • Nerf Hand of God cooldown increased from 120 to 140/130/120
  • Buff Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)
6.75
  • Rework Holy Persuasion no longer has the ability to teleport allied units
  • Rework Test of Faith grants you a secondary ability to teleport allied units
6.72
  • Rework Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead
6.71
  • Buff Test of Faith cooldown rescaled from 30/28/26/24 to 24
6.70
  • Buff Persuasion cooldown from 30 to 30/26/22/18
6.67
  • Buff Test of Faith cooldown from 30 to 30/28/26/24
6.60
  • Buff Added Chen to Aghanim's Scepter
6.49
  • Buff Improved Chen's movement speed by 5

Notable Players[edit]

Notable Players
Akke N0tail ChuaN FLUFFNSTUFF Goblak Puppey

See also[edit]

External links[edit]

Guides[edit]

References[edit]