Brewmaster

From Liquipedia Dota 2 Wiki


[e][h]Brewmaster
Radiant Hero
Attributes

23 +3.2

22 +1.95

14 +1.25

300
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.35 + 0.65
Cast Duration:
0.4 + 0.5
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
660
1540
2180
Mana:
243
447
603
Spell Amp:
1%
2.2%
3.1%
Armor:
2.7
7.2
10.5
Damage:
52-59
96-103
128-135
Most played as
LessMore
1
2
3
4
5
Notes
Base HP Regen: 0.5

Mangix, the Brewmaster[edit]

Recommended Roles
Carry Initiator Durable Disabler Nuker

Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother's flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster—that appellation most honored among the contemplative malt-brewing sect.

As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism—hoping to think the single thought that will unite the spirit and physical planes again.

Abilities[edit]

Thunder Clap
Targeting Type
No Target
Affects
Enemy Units
Damage Type
Magical
Slams the ground, dealing damage and slowing the movement and attack speed of nearby enemy units.
QC
90 / 105 / 130 / 150
13
Damage100 / 175 / 250 / 300
Movement Slow25% / 35% / 45% / 55%
Attack Slow25 / 35 / 45 / 55
Hero Duration4
7 (Level 15 Talent)
Creep Duration8
11 (Level 15 Talent)
Radius400
Cast Point0.4
 Affected By Blocked by Spell Immunity Can be dispelled
A slam of Mangix' mighty keg starts the festivities.
Notes
Drunken Haze
Targeting Type
Unit Target
Affects
Enemy Units
Drenches an enemy in alcohol, causing their movement speed to be reduced and their attacks to have a chance to miss.
WD
25
8 / 7 / 6 / 5
Movement Slow10% / 20% / 30% / 40%
Miss Chance70%
Duration4.5
Cast Range850
Cast Point0.2
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be dispelled
The Order of the Oyo's solution to all problems—another round!
Notes
Drunken Brawler
Targeting Type
Passive
Affects
Self
Gives a chance to evade attacks and to deal critical damage. This chance is guaranteed if out of combat for a short time.
EB
Evasion Chance10% / 15% / 20% / 25%
40% (Level 25 Talent)
Critical Chance10% / 15% / 20% / 25%
40% (Level 25 Talent)
Critical Damage230%
Guarantee Timer13 / 12 / 11 / 10
 Affected By  Disabled by Break Illusions gain this ability
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Notes
  • Illusions also get this ability.
  • If you have not attacked in a while, your next attack will have a guaranteed crit.
  • If you have not been attacked in a while, you will have a guaranteed evade on the next enemy attack.
  • The icon for this skill changes to show which guaranteed effects are active. A red slash indicates the guaranteed crit is ready, and a red background indicates the guaranteed evasion is ready.
  • Brewmaster himself also has visual effects showing which guaranteed effects are active. He will have a light red steaming effect around his body if the guaranteed crit is ready, and will have a blurry effect if the guaranteed evasion is ready.
Primal Split
Targeting Type
No Target
Affects
Self
Splits Brewmaster into elements, forming 3 specialized warriors adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Upgradeable by Aghanim's Scepter. Grants a Brewmaster skill to each warrior.

RR
125 / 150 / 175
140 / 120 / 100
Duration16 / 18 / 20
Cast Point0.65
Scepter Ability
Earth gets Thunder Clap
Storm gets Drunken Haze
Fire gets Drunken Brawler
Talent Cooldown35 (Level 25 Talent)
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Notes
  • Brewmaster is invulnerable during cast time.
  • When active, Brewmaster is banished from the map and transferred to the Earth warrior. If the Earth warrior dies, he will move to the Storm warrior. If both Earth and Storm are dead, he will move to the Fire warrior. When the duration is up, Brewmaster will take the place of the current warrior he is transferred to. Brewmaster is not reborn if all three warriors die.
  • Abilities gained by Aghanim's Scepter are at the same level as Brewmaster. Their cooldowns are independent of the original Brewmaster.

Talent Tree[edit]

Talent Tree
+15% Drunken Brawler Chance 25 -65s Primal Split Cooldown
+100 Attack Speed 20 +1500 Health
Primal Split Units
+20% Magic Resistance 15 +3s Thunder Clap Slow
+200 Health 10 +30 Damage


Summon Abilities[edit]

Earth[edit]

Hurl Boulder
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Magical
Throws a boulder at a unit, dealing damage and stunning it for a short duration.
QD
100
5
Damage50 / 100 / 150
Stun Duration2
Cast Range800
Cast Point0.25
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Notes
Spell Immunity
Targeting Type
Passive
Affects
Self
Immune to spells.
Demolish
Targeting Type
Passive
Affects
Buildings
Damage Type
Physical
Causes the Earth Warrior's attacks to deal bonus damage to buildings.
Bonus Building Damage90 / 180 / 270

Storm[edit]

Dispel Magic
Targeting Type
Point Target
Affects
Units
Damage Type
Magical
Damages summoned units in a small radius and dispels most buffs or debuffs.
QD
75
4
Summon Damage1000
Radius600
Cast Range500
Cast Point0.4
 Affected By Blocked by Spell Immunity
Notes
Cyclone
Targeting Type
Unit Target
Affects
Units
Encloses a unit in a tornado, temporarily removing it from the battlefield.
WC
150
8
Hero Duration6
Creep Duration20
Cast Range600
Cast Point0.4
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be dispelled
Notes
Wind Walk
Targeting Type
No Target
Affects
Self
Damage Type
Physical
Provides temporary invisibility. Gains bonus movement speed when invisible, and deals bonus damage when breaking the invisibility with an attack.
EW
75
5
Bonus Movement Speed50%
Bonus Damage100 / 160 / 220
Fade Time0.6
Duration20
Cast Point0
 Affected By  Can be dispelled
Notes

Fire[edit]

Permanent Immolation
Targeting Type
Aura
Affects
Enemy Units
Damage Type
Magical
Burns nearby enemy units within a short distance of the Fire Warrior.
Damage Per Second15 / 30 / 45
Radius220
 Affected By Blocked by Spell Immunity
Notes

Summon Stats[edit]

Earth [h]
Attributes
Attack Type
Armor Type

Hero
Hero Armor
Hero
Stats
Unit Type:
Ancient
Hit Points:
1500 / 2200 / 3000
4500
(Level 20 Talent)
HP Regen:
1 / 2 / 2
Mana:
400 / 500 / 600
Mana Regen:
2
Damage:
30 / 60 / 90
Armor:
3
Movespeed:
325
Base Attack Time:
1.25
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.3 + 0.3
Cast Duration:
0.4 + 0.5
Sight Range:
1800 / 800
Experience:
196 / 242 / 242
Magic Resistance:
Immune
Notes:
Is targeted by spells as a hero.
Storm [h]
Attributes
Attack Type
Armor Type

Hero
Hero Armor
Hero
Stats
Unit Type:
Ancient
Hit Points:
1000 / 1500 / 1900
3400
(Level 20 Talent)
HP Regen:
1 / 2 / 2
Mana:
500 / 750 / 750
Mana Regen:
1.5
Damage:
20 / 40 / 60
Armor:
2
Movespeed:
350
Base Attack Time:
1.5
Attack Range:
500
Missile Speed:
1200
Attack Duration:
0.4 + 0.77
Cast Duration:
0.4 + 0.5
Sight Range:
1800 / 800
Experience:
196 / 242 / 242
Notes:
Is targeted by spells as a hero.
Fire [h]
Attributes
Attack Type
Armor Type

Hero
Hero Armor
Hero
Stats
Unit Type:
Ancient
Hit Points:
1300
2800
(Level 20 Talent)
HP Regen:
2 / 4 / 4
Mana:
0
Damage:
80 / 120 / 160
Armor:
0 / 3 / 6
Movespeed:
550
Base Attack Time:
1.35
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.3 + 0.3
Cast Duration:
0.5 + 0.51
Sight Range:
1800 / 800
Experience:
196 / 242 / 242
Notes:
Is targeted by spells as a hero. Has phased movement.

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Stout Shield Boots of Speed Bottle Magic Stick Phase Boots Magic Wand Blink Dagger Vladmirs Offering Aghanims Scepter Assault Cuirass
Iron Branch Iron Branch

General Strategy[edit]

A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07c
  • Nerf Earth Brewling armor reduced from 5 to 3
7.07
  • Rework Reworked Talent Tree
7.06e
  • Buff Fire brewling health increased from 1200 to 1300
  • Rework Level 10 Talent changed from +30 Attack Speed to +30 Damage
  • Rework Level 25 Talent changed from +120 Damage to +140 Attack Speed
7.06
  • Buff Drunken Haze cast point reduced from 0.3 to 0.2
  • Buff Drunken Haze duration increased from 4 to 4.5
  • Buff Hurl Boulder cast point reduced from 0.4 to 0.25
  • Buff Drunken Brawler crit increased from 200% to 230%
  • Rework Replaced Respawn Talent: +2s Thunderclap Slow (Level 20)
7.05
  • Rework Earth Primal Unit's Demolish now gives +90/180/270 damage vs buildings
  • Buff Earth Primal Unit's BAT reduced from 1.35 to 1.25
  • Buff Level 15 Talent increased from +12% Magic Resistance to +15%
  • Buff Level 20 Talent increased from -35s Respawn Time to -40s
  • Buff Level 25 Talent increased from +75 Damage to +120
  • Buff Level 25 Talent changed from +20 Primal Split Unit Armor to +2000 Health to Primal Split Units
7.04
  • Buff Drunken Brawler cooldown reduced from 16/14/12/10 to 13/12/11/10
7.03
  • Buff Level 15 Talent increased from +10% Magic Resistance to +12%
7.02
  • Buff Level 10 Talent from +25 Attack Speed to +30
  • Rework Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage
  • Buff Level 20 Talent from -25s Respawn Time to -35s
  • Buff Level 25 Talent from 14 Primal Split Unit Armor to +20
7.00
  • Buff Earth Brewling's Demolish increased from 150% to 300%
  • Buff Storm Brewling's Dispel magic damage to summons increased from 850 to 1000
  • Nerf Drunken Haze is now a proper projectile (1600 speed)
  • Buff Drunken Haze cast point reduced from 0.4 to 0.3
  • Nerf Drunken Haze no longer has different durations for heroes and creeps
  • Nerf Drunken Haze no longer has a 200 radius
  • Buff Drunken Haze slow rescaled from 14/18/22/26% to 10/20/30/40%
  • Buff Drunken Haze miss chance rescaled from 45/55/65/75% to 70%
  • Nerf Drunken Haze duration reduced from 8 to 4
  • Buff Drunken Haze mana cost reduced from 50 to 25
  • New Added Talent Tree
6.88b
  • Buff Brewmaster Boulder damage increased from 50 to 50/100/150
  • Buff Brewmaster Dispel Magic damage to illusions and summoned units increased from 500 to 850
6.88
  • Buff Brewmaster's Earth attack range increased from 128 to 150
  • Buff Brewmaster's Fire attack increased range from 128 to 150
  • Buff Brewmaster's Fire armor increased from 0 to 0/3/6
  • Buff Primal Split duration increased from 15/17/19 to 16/18/20
6.87
  • Rework Replaced Earth Brewling's Pulverize with Demolish
  • Buff Primal Split Earth & Storm damage type from Pierce to Hero
  • Buff Primal Split Brewlings' armor type from Strong to Hero
  • Nerf Primal Split Earth attack damage reduced from 40/80/165 to 30/60/90
  • Nerf Primal Split Storm attack damage reduced from 40/80/165 to 20/40/60
  • Buff Primal Split Fire attack damage rescaled from 77/122/154 to 80/120/160
  • Buff Storm Brewling's Wind Walk backstab damage increased from 100 to 100/160/220
6.86
  • Buff Drunken Haze cooldown reduced from 8 to 8/7/6/5
  • Buff Primal Split's Dispel Magic damage to summons increased from 200 to 500
  • Buff Primal Split's Dispel Magic cooldown reduced from 6 to 4
  • Buff Primal Split's Wind Walk cooldown reduced from 7 to 5
6.85
  • Buff Primal Split Storm's Dispel Magic area of effect increased from 200 to 600
  • Buff Primal Split Storm's Dispel Magic cooldown reduced from 8 to 6 seconds
  • Buff Primal Split Earth's Hurl Boulder cooldown reduced from 7 to 5 seconds
6.84
  • Buff Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)
6.83b
  • Nerf Brewmaster's Hurl Boulder damage reduced from 100 to 50 damage
6.83
  • Nerf Base Armor reduced from 4 to 2
  • Nerf Thunder Clap hero slow duration from 4.25 to 4
  • Nerf Thunder Clap cooldown from 12 to 13
6.82c
  • Nerf Primal Split cast time increased from 0.4 to 0.65 seconds
  • Nerf Primal Split delay after cast time (while invulnerable) reduced from 0.85 to 0.6 seconds
6.82
  • Nerf Drunken Brawler's critical strike/evasion timer increased from 10 to 16/14/12/10 seconds
  • Nerf Primal Split Earth Spirit's Pulverize damage type from Magical that pierces Spell Immunity to Magical (No longer pierces Spell Immunity)
6.81
  • Buff If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit
  • Buff If you have not been attacked for 10 seconds, Drunken Brawler will cause you to evade the next attack
6.80
  • Buff Primal Split cooldown reduced from 180/160/140 to 140/120/100
6.79
  • Buff Base agility increased from 16 to 22
  • Buff Drunken Haze affects a 200 AoE around the target
  • Nerf Thunder Clap is now dispellable
  • Rework Primal Split selection order is now Earth/Storm/Fire
  • Rework Reworked Primal Split Aghanim's upgrade (No longer improves stats, CD, etc. Grants Brewmaster's skills to the Warriors)
6.78
  • Buff Aghanim's Primal Split units now gain your current level of Drunken Brawler
  • Nerf Fire Panda no longer upgrades damage with Aghanim's Scepter
6.75
  • Nerf Primal Split units are now affected by Black Hole
6.73
  • Buff Drunken Haze cooldown decreased from 12 to 8
6.72c
  • Buff Base HP regeneration increased to 0.75
6.72
  • Buff Primal Split Earth panda now carries the hero's auras around him
  • Buff Drunken Haze duration increased from 7 to 8 seconds
6.70
  • Buff Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
  • Buff Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%
6.69
  • Buff Cooldown on the Boulder ability on Primal Split's Earth Panda decreased from 10 to 7 seconds
6.68
  • Buff Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26
6.65
  • Nerf Lowered Fire Panda armor by 2 points, hp from 900/1350/1800/2200 to 1200, and reworked damage from 52/105/214/234 to 70/112/140/180
  • Nerf Primal Split cooldown from 180/150/120/90 to 180/160/140/120
6.64
  • Buff Primal Split's Fire Panda now has hero damage type
6.63
  • Buff Fire Panda now has maximum movement speed
6.61
  • Buff Increased Drunken Brawler critical from 1.8× to 2×
6.60
  • Buff Improved Fire Panda's Immolation (10/10/30➜15/30/45)
  • Buff Added Brewmaster to Aghanim's Scepter
6.57
  • Buff Improved Thunder Clap AoE
  • Buff Improve Primal Split's mana cost and cooldown scaling per level
6.53
  • Buff Improved Fire Panda's movement speed per level
6.52
  • Buff Improved cooldown progression on Primal Split
  • Buff Increased Immolation damage on level 3 Primal Split's Fire panda
  • Buff Increased cast range on Drunken Haze
6.50
  • Buff Improved slow on Drunken Haze

Notable Players[edit]

Notable Players
Ferrari_430

See also[edit]

External links[edit]

Guides[edit]

References[edit]