From Liquipedia Dota 2 Wiki
Gold Cost
An old bottle that survived the ages, the contents placed inside become enchanted.
Item Type:
Bought From:



Bottle is an early game item purchasable from the Consumables section in the Home Shop and Secret Shop.

It is used to restore HP and Mana over a short period of time. The effect is lost if the user is attacked. Empty bottles refill near the fountain. Runes can also be stored in bottles to save for later use. After 2 minutes, stored runes will automatically activate. While a bottle is storing a rune, it is not droppable and cannot be shared.

Activating a stored rune refills the bottle. A powerup rune refills it fully while a bounty rune only refills it to two charges. A bounty rune always fills to two charges, even if there was one charge in the bottle beforehand. A courier carrying a non-full bottle moves 30% slower, and cannot refill charges.

The bottle's inventory icon shows how many charges it has remaining:
The bottle will also display which rune it is holding:


Targeting Type
No Target
Unit Target
Allied Heroes
Restores HP and mana over time.

Health Regen80
Mana Regen40
Cast Range350
Nearby Cast Range600
  • Heals 32 hp per second. Restores 16 mana per second.
  • Total health/mana restored with 3 charges: 240/120.
  • Applied as regeneration, so Bottle's restore is amplified by Strength and Intelligence.
  • Bottle has a nearby buffer range, allowing it to be cast on allies within 600 range. Casting outside of this range results in the default 350 range being used instead of the buffer.
  • The effect is lost if damage is taken from an enemy player or Roshan.
  • This item can be shared with other players. While storing a rune, it is not droppable and cannot be shared.
  • HP Cost does not cancel the effect.
  • Hold Control to cast Regenerate on an ally.

Recommended Heroes[edit]

Alchemist Brewmaster Queen of Pain Zeus Storm Spirit Puck Templar Assassin Shadow Fiend
Io Tinker Magnus Dragon Knight Death Prophet Ember Spirit Kunkka Leshrac
Mirana Outworld Devourer

Version History[edit]

Patch Version Balance Changes[1]
  • Nerf Health per charge reduced from 90 to 80
  • Nerf Mana per charge reduced from 60 to 40
  • Nerf Removed from Side Shop
  • Buff Added to Secret Shop
  • Buff Cost reduced from 660 to 650
  • Buff Regeneration now only dispels if actual damage was taken, and only if the damage is from a player or Roshan
  • Nerf Bottle now only replenishes 2 charges when filled with a Bounty Rune
  • Buff Cost reduced from 700 to 660
  • Nerf Health regen per charge reduced from 110 to 90
  • Nerf Mana regen per charge reduced from 70 to 60
  • Buff A charge now heals over 2.5 seconds instead of 3 seconds (total amount is still 90/60)
  • Buff Added Bottle to Side Shop, starts with only 1 charge
  • Nerf Health/mana restore reduced from 135/70 to 110/70
  • Nerf Non-full Bottle slows Courier
  • Nerf Gold cost increased from 650 to 700
  • Buff Can now be used on your allies by holding down the Control key
  • Nerf Gold cost increased from 600 to 650
  • Nerf While empty, Bottle causes couriers to move 30% slower
  • Buff Increased the Fountain's bottle autofilling range
  • Rework Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown
  • Nerf Added cooldown to Bottle usage and reduced its sell cost
  • Buff Bottle is in full state at all the side shops once again
  • Buff Bottle no longer shift positions in your inventory when used
  • Nerf Purchasing Bottle fills it to 2/3 instead of to maximum

External links[edit]