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Bottle

From Liquipedia Dota 2 Wiki
[e][h]Bottle
Bottle
An old bottle that survived the ages, the contents placed inside become enchanted.
Ability
Active
Recipe
Bottle
Total Cost
675
Availability
Category
Bought From
Notes
Shareable
Disassemble

General[edit]

Bottle is a Consumable item available at the Home Shop under Basic.

It is used to restore HP and Mana over a short period of time. The effect is lost if the user is attacked. Empty bottles refill near the fountain. Runes can also be stored in bottles for 90 seconds for later use. After the stored duration ends, stored runes will automatically activate. While a bottle is storing a rune, it is not droppable and cannot be shared.

Storing runes in a bottle details:

The bottle's inventory icon shows how many charges it has remaining: 
The bottle will also display which rune it is holding: 

Ability[edit]

Regenerate
Affects
Self
Allied Heroes
Restores HP and mana over time.
Total Health Regen110
Total Mana Regen60
Duration2.7
Charge Replenish per Power Rune3
Charge Replenish per Non-Power Rune2

Cast Range 350
Charge 3
1
Cooldown
0.5
Notes
  • Heals 40 hp per second. Restores 20 mana per second.
  • Total health/mana restored with 3 charges: 375/225.
  • Applied as regeneration, so Bottle's restore is amplified by Strength and Intelligence.
  • Bottle has a nearby buffer range, allowing it to be cast on allies within 600 range. Casting outside of this range results in the default 350 range being used instead of the buffer.
  • The effect is lost if damage is taken from an enemy player or Roshan.
  • This item can be shared with other players. While storing a rune, it is not droppable and cannot be shared.
  • HP Cost does not cancel the effect.
  • Hold Control to cast Regenerate on an ally.
  • Only refills 2 charges when capturing Water or Bounty Runes.

Recent Changes[edit]

Version Balance Changes
7.31
  • Rework Using the Bottle removes the lingering fountain buff (i.e: you can only use it once for free once you leave the fountain)
7.30e
  • Nerf Rune stored duration reduced from 120 seconds to 90 seconds
7.30
  • Nerf Health Restored reduced from 115 to 110
  • Nerf Mana Restored reduced from 65 to 60
  • Nerf Restore time increased from 2.5 to 2.7

Additional Content[edit]

References[edit]