Beastmaster

From Liquipedia Dota 2 Wiki


[e][h]Beastmaster
Radiant Hero
Attributes
Strength
23 +2.2
Agility
18 +1.6
Intelligence
16 +1.9
Damage
41 - 45
Armor
4.52
Movespeed
310
Base Stats
Sight Range:
1800 / 800
Attack Range:
150
Missile Speed:
Instant
Attack Duration:
0.3 + 0.7
Cast Duration:
0.5 + 0.5
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.4
Level Changes
Level:
1
15
25
Hit Points:
660
1,260
1,700
Mana:
242
554
782
Spell Amp:
1%
2.6%
3.8%
Armor:
5
8
10
Damage:
64-68
94-98
116-120
LessMost played asMore
1
2
3
4
5

Karroch, the Beastmaster[edit]

Recommended Roles
Initiator Initiator Disabler Disabler Durable Durable Nuker Nuker

Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king's menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.

Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation. He could, in fact, speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature's savagery.

Abilities[edit]

Wild Axes
Ability: Point Target
Affects: Enemy Units
Damage: Physical
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. A single axe can hit an enemy twice, once on the way out and once on the way back to Beastmaster. If both axes hit an enemy at once, the damage is not dealt again on the way back, but they still take the maximum double damage.
QW
120
13
Damage:

Collision Radius:

Cast Range:
Cast Point:
 70 / 100 / 130 / 160
 410 (Level 25 talent)
 140
 1300
 0.4
While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.
Notes
  • The axes move at 700 speed and have 350 flying vision.
  • The axes destroy trees in their path.
Call of the Wild: Hawk
Ability: No Target
Beastmaster calls a watchful Hawk to scout the battlefield. At level 3, the Hawk gains invisibility while still.
WD
25
42 / 38 / 34 / 30
Hawks Summoned:
Cast Point:
 1
 0.3
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Notes
  • It is possible to have multiple Hawks at the same time.
  • Summoning a new Hawk does not remove any existing Hawks.
Call of the Wild: Boar
Ability: No Target
Beastmaster calls a powerful Boar to stalk the battlefield, capable of spitting poison at enemies to slow their movement and attack speed.
ED
25
42 / 38 / 34 / 30
Boars Summoned:
Cast Point:
 1
 0.3
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.
Notes
  • It is possible to have multiple Boars at the same time.
  • Summoning a new Boar does not remove any existing Boars.
Inner Beast
Ability: Aura
Affects: Allied Units
Untaps the inner fury of allies, passively increasing their attack speed.
DB
Bonus Attack Speed:
Radius:
 15 / 25 / 35 / 45
 900
 Affected By:   Disabled by Break Illusions gain this ability
Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.
Notes
Primal Roar
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
A deafening roar that deals damage and stuns the target enemy unit, while opening a path between Beastmaster and his prey. Nearby enemies also take damage and have their movement speed and attack rate reduced.
Upgradeable by Aghanim's Scepter to increase the cast range and decrease the cooldown.
RR
150 / 175 / 200
80 / 75 / 70
Damage:
Stun Duration:
Slow Duration:
Movement Slow:
Attack Slow:
Knockback/Slow Radius:

Knockback Distance:

Knockback Duration:
Cast Range:

Scepter Cooldown:

 150 / 225 / 300
 3 / 3.5 / 4
 2 / 3 / 4
 50%
 50
 0 to 300 around the target and Beastmaster
 300
 0.6
 600
 950
 45
 Affected By:  Partially blocked by Spell Immunity Partially blocked by Linken's Sphere and echoed by Lotus Orb Can be Dispelled
The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies.
Notes
  • Only the main target is stunned. The main target is not slowed or knocked back.
  • The knockback/slow radius has a dynamic range based on the distance between Beastmaster and the primary target.
    The further away the target, the further the knockback/slow radius will reach the maximum area of effect.
  • Damage and slow blocked by Spell Immunity, the stun and knockback are not.
  • Blocked by Linken's Sphere on primary target.
  • The slow can be purged.

Talent Tree[edit]

Talent Tree
+250 Wild Axes Damage 25 +120 Damage
+400 Health 20 12% Cooldown Reduction
-35s Respawn Time 15 +12 Strength
+20 Movement Speed 10 +20% XP Gain

Summon Abilities[edit]

Hawk[edit]

Invisibility
Ability: Passive
Affects: Self
If motionless for a few seconds, the Hawk becomes invisible. Given to level 3 hawks.
Fade Time:
 4


Boar[edit]

Poison
Ability: Passive
Affects: Enemy Units
Inflicts a poison that slows attack and movement speed.
Movement Slow:
Attack Slow:
Duration:
 10% / 20% / 30% / 40%
 10 / 20 / 30 / 40
 3
 Affected By:  Blocked by Spell Immunity Can be Dispelled Disabled by Break
Notes

Summon Stats[edit]

Hawk [h]
Attributes
Attack Type
Armor Type
Physical
None
Basic Armor
Basic
Stats
Unit Type:
Summoned
Duration:
60
Hit Points:
40 / 60 / 80 / 100
HP Regen:
1.5
Armor:
5
Movespeed:
250 / 275 / 300 / 325
Cast Duration:
0.3 + 0.51
Sight Range:
500 / 500
750 / 650
1000 / 800
1250 / 950
Gold Bounty:
30 / 40 / 50 / 60
Experience:
77
Notes:
Gains the Invisibility ability at level 3.
Boar [h]
Attributes
Attack Type
Armor Type
Pierce Attack
Pierce
Basic Armor
Basic
Stats
Unit Type:
Summoned
Duration:
60
Hit Points:
200 / 300 / 400 / 500
HP Regen:
1.5
Damage:
10 / 25 / 40 / 55
Movespeed:
350
Base Attack Time:
1.25
Attack Range:
550
Missile Speed:
1500
Attack Duration:
0.5 + 0.337
Cast Duration:
0.5 + 0.51
Sight Range:
1400 / 800
Gold Bounty:
26-38
Experience:
60 / 70 / 80 / 90
Notes:
Has the Poison ability.

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Healing Salve Ring of Protection Iron Talon Magic Stick Boots of Speed Tranquil Boots Magic Wand Necronomicon Blink Dagger
Stout Shield Iron Branch

General Strategy[edit]

Summoning a poison-spitting boar and a scouting hawk to aid his hunt, Beastmaster never stalks the battlefield unprepared. Chopping through the forest with his axes, his stunning roar opens the way for his allies to devastate enemies.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Call of the Wild Wild Axes Call of the Wild Inner Beast Call of the Wild Primal Roar Call of the Wild Inner Beast Inner Beast Talent
Level 11 12 13 14 15 16 18 20 25
Spell Inner Beast Primal Roar Wild Axes Wild Axes Talent Wild Axes Primal Roar Talent Talent

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.03
  • Buff Level 20 Talent from +350 Health to +400
7.02
  • Buff Level 10 Talent from +15% XP Gain to +20%
  • Buff Level 15 Talent from -30s Respawn Time to -35s
  • Buff Level 20 Talent from +300 Health to +350
  • Buff Level 25 Talent from +175 Wild Axes Damage to +250
7.00
  • New Added Talent Tree
6.88b
  • Nerf Beastmaster Boar XP bounty increased from 59 to 60/70/80/90
6.88
  • Nerf Primal Roar damage reduced from 200/250/300 to 150/225/300
6.87d
  • Nerf Beastmaster Boar Attack Damage reduced from 15/30/45/60 to 10/25/40/55
  • Nerf Call of the Wild Hawk/Boar manacost increased from 15 to 25
6.87c
  • Nerf Call of the Wild Boar's Poison no longer pierces Spell Immunity
6.87
  • Nerf Call of the Wild Hawk's day vision reduced from 700/1000/1300/1600 to 500/750/1000/1250
  • Nerf Call of the Wild Hawk's night vision reduced from 700/800/900/1000 to 500/650/800/950
6.86
  • Nerf Wild Axes no longer has unit targeting
  • Buff Call of the Wild cooldown rescaled from 40 to 42/38/34/30
6.84b
  • Nerf Hawk movement speed from 250/300/350/400 to 250/275/300/325
6.84
  • Buff Beastmaster base damage increased by 4
  • Buff Wild Axes cast point from 0.5 to 0.4
  • Buff Call of the Wild Boar attack point from 0.633 to 0.5
6.83
  • Buff Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level
  • Rework Hawk health from 50/50/100/100 to 40/60/80/100
  • Rework Hawk movement speed from 270/270/400/400 to 250/300/350/400
  • Rework Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
  • Rework Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
  • Rework Hawk kill bounty from 30/30/65/65 to 30/40/50/60
  • Rework Boar health from 0/400/400/500 to 200/300/400/500
  • Buff Boar base damage from 0/26/26/46 to 15/30/45/60
  • Buff Boar base attack time from 0/1.5/1.5/1 to 1.25
  • Buff Boar poison slow from 0/20/20/35% to 10/20/30/40%
6.82
  • Buff Wild Axes damage type from Composite to Physical
  • Nerf Wild Axes damage reduced from 90/120/150/180 to 70/100/130/160
  • Buff Primal Roar side knockback radius increased from 250 to 300
  • Buff Primal Roar side damage same as primary damage now (100/200/300 to 200/250/300)
  • Buff Primal Roar push distance increased from 240 to 300
  • Buff Primal Roar side push duration increased from 0.4 to 0.6
6.81
  • Buff Base damage increased by 4
6.80
  • Nerf Call of the Wild Hawk duration reduced from 60/70/80/80 to 60
  • Nerf Call of the Wild Boar duration reduced from 70/80/90 to 60
  • Buff Call of the Wild no longer destroys previous summons on cast
6.79
  • Nerf Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
  • Buff Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
  • Rework Call of the Wild now has two abilities for summoning each unit independently
  • Buff Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
6.78
  • Buff Greater Hawk invisibility fade time decreased from 5 to 4
6.72
  • Buff Added Aghanim's Scepter upgrade.
  • Buff Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)
  • Buff Greater Hawk's invisibility fade time decreased from 8 to 5 seconds
6.69
  • Rework Invisibility on Hawk reworked.
  • Nerf Hawk's HP reduced from 100/200 to 50/100
6.67
  • Nerf Greater Hawk bounty increased from 40 to 65 gold
6.66
  • Buff Wild Axes now properly hits invisible units
6.63
  • Buff Greater Hawk's invisbility increased from 4 to 6 seconds duration
6.60
  • Rework Replaced Beast Rage with a new ability Inner Beast
6.55
  • Rework Reworked Call of the Wild stats and mechanics
6.52
  • Nerf Lowered movement speed on Beastmaster's Hawk
  • Nerf Increased Primal Roar cooldown by 10 seconds
6.50
  • Nerf Increased Primal Roar's cooldown a little bit
6.49
  • Nerf Increased cooldown on Call of the Wild

See also[edit]

Notable Players[edit]

External links[edit]

Guides[edit]

References[edit]