Bane

From Liquipedia Dota 2 Wiki


[e][h]Bane
Dire Hero
Bane Large.png
Attributes
Strength Icon.png
22 +2.4
Agility Icon.png
22 +2.4
Intelligence Icon Main.png
22 +2.4
Damage
37 - 43
Armor
4.08
Movespeed
310
Base Stats
Sight Range:
1800 / 800
Attack Range:
400
Missile Speed:
900
Attack Duration:
0.3 + 0.7
Cast Duration:
0.5 + 0.51
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
640
1,300
1,780
Mana:
317
680
944
Spell Amp:
1.6%
3.9%
5.6%
Armor:
4
9
12
Damage:
59-65
92-98
116-122
LessMost played asMore
1
2
3
4
5

Bane icon.png Atropos, the Bane Elemental[edit]

Recommended Roles
Support.png Support Disabler.png Disabler Nuker.png Nuker Durable.png Durable

When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.

Abilities[edit]

Enfeeble
Bane enfeeble.png
Ability: Unit Target
Affects: Enemy Units
Weakens an enemy unit, reducing its physical damage.
QE
Mana Cost dota2.png 95
Cooldown Clock.png 8
Damage Reduction:

Duration:

Cast Range:
 30 / 60 / 90 / 120
 210 (Level 20 talent)
 20
 1000
 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Even the mightiest of warriors crumble before the terror of Atropos.
Notes
Brain Sap
Bane brain sap.png
Ability: Unit Target
Affects: Enemy Units
Damage: Pure
Feasts on the vital energies of an enemy unit, dealing damage and gaining health equal to the damage dealt.
Upgradeable by Aghanim's Scepter to lower the cooldown and pierce spell immunity.
WB
Mana Cost dota2.png 70 / 100 / 130 / 160
Cooldown Clock.png 14 / 13 / 12 / 11
Damage/Heal:

Cast Range:

Scepter Cooldown:
Scepter Ability:
 90 / 160 / 230 / 300
 500 (Level 25 talent)
 600
 1.5
 Pierces Spell Immunity
 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb
Atropos finds no greater pleasure than to harvest the fear he creates.
Notes
  • Always heals the full amount regardless of actual damage dealt.
  • Blocked by Spell Immunity and Linken's Sphere.
  • Pierces Spell Immunity with Scepter.
Nightmare
Bane nightmare.png
Ability: Unit Target
Affects: Units
Damage: Pure
Puts the target enemy or friendly Hero to sleep and deals damage per second. Sleeping units are awakened when attacked, but the Nightmare passes to the attacking unit.
ET
Mana Cost dota2.png 165
Cooldown Clock.png 22 / 19 / 16 / 13
Sleep Duration:
Invulnerability Duration:
Damage Per Second:
Cast Range:
 4 / 5 / 6 / 7
 1
 20
 500 / 550 / 600 / 650
 Affected By:  Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be Dispelled
A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep.
Notes
  • Total damage: 80 / 100 / 120 / 140.
  • Nightmared units provide no vision.
  • Can be used to deny yourself or allies.
  • Only auto attacks will transfer Nightmare.
  • Nightmare's duration is refreshed when it is transferred.
  • The sleeping unit instantly wakes up if it takes player-based damage.
  • Towers and creeps will not attack a target affected by Nightmare.
  • Blocked by Spell Immunity and Linken's Sphere.
  • Can be dispelled.
Nightmare End
Bane nightmare end.png
Ability: No Target
Ends all nightmares.
ET


Notes
  • Ends all nightmares, including enemy nightmares.
  • Nightmare End is not available unless Nightmare has been cast.
  • Nightmare End does not appear when Fiend's Grip inflicts Nightmares. It only appears when the Nightmare spell itself has been cast.
  • Nightmare End remains until the Nightmare debuff ends. Even if Nightmare is off cooldown, Bane must end any current Nightmares before being able to cast Nightmare again.
Fiend's Grip
Bane fiends grip.png
Affects: Enemy Units
Damage: Magical
Grips an enemy unit, disabling it and causing heavy damage over time while stealing mana every second based on the unit's maximum mana.
RF
Mana Cost dota2.png 200 / 300 / 400
Cooldown Clock.png 100
Damage Per Second:
Mana Drain Per Second:
Duration:
Cast Range:
 100 / 155 / 215
 5% of maximum mana
 5
 625
 Affected By:  Partially blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be removed with a Strong Dispel
Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.
Notes
  • Total damage: 500 / 775 / 1075.
  • Total mana drain: 25% of maximum mana.
  • Deals damage in smaller amounts every 0.5 seconds.
  • Grants true sight of the target unit.
  • Damage blocked by Spell Immunity, the mana drain and disable are not.
  • Blocked by Linken's Sphere.

Talent Tree[edit]

Talent Tree
+200 Brain Sap Damage/Heal 25 +100 Movement Speed
+175 Cast Range 20 +90 Enfeeble Damage Reduction
+30% XP Gain 15 +250 Health
+200 Mana 10 +6 Armor

Recommended Items[edit]

Standard Build
Starting Items Early Game Mid Game Late Game
Tango Clarity Animal Courier Boots of Speed Magic Stick Soul Ring Arcane Boots Magic Wand Glimmer Cape Aether Lens Blink Dagger NoItem.png
Observer Ward NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png NoItem.png

General Strategy[edit]

Bane brings terror to his enemies with his arsenal of disabling abilities. Whether trapping a foe within a contagious nightmare, or gripping an enemy in place, he gives allies all the time they need to slay their enemy.

Overview[edit]



Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell Bane nightmare.png Bane brain sap.png Bane brain sap.png Bane nightmare.png Bane brain sap.png Bane fiends grip.png Bane brain sap.png Bane nightmare.png Bane nightmare.png Talents.png
Level 11 12 13 14 15 16 18 20 25
Spell Bane enfeeble.png Bane fiends grip.png Bane enfeeble.png Bane enfeeble.png Talents.png Bane enfeeble.png Bane fiends grip.png Talents.png Talents.png

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.06
  • Rework Reworked Bane's Scepter. Causes Brain Sap to have a 1.5 second cooldown. Pierces Spell Immunity.
  • Buff Bane Agi/Int growth increased by 0.3, matching new strength growth
  • Buff Fiend's Grip deals damage every 0.5 seconds instead of every 1
7.05
  • Buff Level 15 Talent increased from +25% XP Gain to +30%
  • Buff Level 20 Talent increased from +75 Enfeeble Damage Reduction to +90
7.03
  • Buff Base damage increased by 4
  • Buff Level 25 Talent increased from +75 Movement Speed to +100
7.02
  • Rework Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction
  • Rework Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed
7.00
  • New Added Talent Tree
6.88
  • Buff Brain Sap cooldown reduced from 14 to 14/13/12/11
6.87
  • Buff Enfeeble mana cost reduced from 95/105/115/125 to 95
6.86c
  • Nerf Nightmare cooldown increased from 16/15/14/13 to 22/19/16/13
6.86
  • Nerf Movement speed reduced from 315 to 310
6.85
  • Buff Enfeeble cooldown reduced from 10 to 8
  • Buff Brain Sap mana cost reduced from 100/125/150/175 to 70/100/130/160
  • Buff Fixed Fiend's Grip sometimes not granting True Sight over the target properly
6.84
  • Buff Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
  • Buff Units affected by Nightmare no longer provide vision
  • Buff Nightmare End can now be used by Bane to end all other existing Nightmares
6.83
  • Buff Nightmare cooldown from 15 to 16/15/14/13
6.82
  • Buff Aghanim's Scepter Fiend's Grip now also causes anyone who attacks Bane while he is channeling to be afflicted with Nightmare
  • Rework Nightmare damage from HP Removal to Pure
6.76
  • Buff Enfeeble cooldown decreased from 12 to 10
  • Buff Bane can now wake himself up from Nightmare with a subability
6.75
  • Buff Fiend's Grip Aghanim's duration increased from 6 to 7
  • Buff Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120
  • Buff Enfeeble can no longer be dispelled (By Manta, BKB or any other dispel)
6.73
  • Buff Base Str/Agi/Int increased from 18/18/18 to 22/22/22
  • Buff Movement speed increased from 305 to 315
6.72d
  • Buff Enfeeble manacost rescaled from 125 to 95/105/115/125
6.72
  • Rework Enfeeble now reduces attack damage by a constant amount
  • Buff Fiend's Grip now gives vision of the target
  • Buff Brain Sap cooldown decreased from 16 to 14
6.71
  • Buff Fiend's Grip Scepter duration from 5 to 6 seconds
6.70
  • Buff Reduced Fiend's Grip cooldown from 120 to 100
6.69
  • Buff Nightmare fixed so it properly stops enemy potions
  • Buff Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn't work properly)
  • Buff Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300
6.68
  • Buff Brain Sap cooldown from 20 to 16
  • Buff Fiend's Grip Scepter upgrade now drains 10% mana per second instead of 5%
6.63
  • Nerf Fiend's Grip manacost increased from 100/175/250 to 200/300/400
6.60
  • Buff Improved cast range on Enfeeble (800 ➜ 1000)
  • Buff Added Bane Elemental to Aghanim's Scepter
6.58
  • Buff Changed how Fiend's Grip works a little
  • Nerf Fiend's Grip now wakes a unit up from Nightmare
  • Buff Removed the life degen and enemy suicide mechanism from Enfeeble
6.50
  • Buff Improved Enfeeble

Notable Players[edit]

Notable Players
7ckngMad ESL Frankfurt 2015.jpg EGM.jpg Goblak SL i-League StarSeries Season 1.jpg MiSeRy The Summit 3.jpg Pieliedie-esl.jpg Ppd ESL Frankfurt 2015.jpg
7ckngMad EGM Goblak MiSeRy pieliedie ppd

See also[edit]

External links[edit]

Guides[edit]

References[edit]