Ancient Apparition

From Liquipedia Dota 2 Wiki
[e][h]Ancient Apparition
Dire Hero
Attributes

18 +1.7

20 +2.2

25 +2.6

295
Base Stats
Sight Range:
1800 / 800
Attack Range:
675
Missile Speed:
1250
Attack Duration:
0.45 + 0.3
Cast Duration:
0.01 + 0.75
Base Attack Time:
1.7
Magic Resistance:
25%
Turn Rate:
0.6
Level Changes
Level:
1
15
25
Hit Points:
560
1020
1360
Mana:
375
807
1119
Spell Amp:
1.8%
4.4%
6.2%
Armor:
2.3
7.5
11.1
Damage:
44-54
80-90
106-116
Most played as
LessMore
1
2
3
4
5

Kaldr, the Ancient Apparition[edit]

Recommended Roles
Support Disabler Nuker

Kaldr, the Ancient Apparition, is an image projected from outside time. He springs from the cold, infinite void that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr shall be...and what we perceive, powerful as it appears to us, is but the faintest faded echo of the true, eternal Kaldr. Some believe that as the cosmos ages and approaches its final moments, the brightness and power of Kaldr will also intensify—that the Ancient Apparition will grow younger and stronger as eternity's end draws nigh. His grip of ice will bring all matter to a stop, his image will cast a light too terrible to behold. An Apparition no longer!

Abilities[edit]

Cold Feet
Targeting Type
Unit Target
Affects
Enemy Units
Damage Type
Magical
Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after a few seconds.
QC
125
10 / 9 / 8 / 7
Damage Per Second30 / 50 / 70 / 90
Stun Duration2 / 2.5 / 3 / 3.5
DPS Duration4
Break Distance740
Cast Range700 / 800 / 900 / 1000
Cast Point0.01
Charges4 Level 25 Talent
 Affected By Blocked by Spell Immunity Blocked by Linken's Sphere and echoed by Lotus Orb Can be dispelled
Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity.
Notes
Ice Vortex
Targeting Type
Point Target
Affects
Enemy Units
Creates a vortex of icy energy that slows movement speed and increases magic damage done in its range. Speeds up Ancient Apparition himself.
WE
80 / 90 / 100 / 110
4
Movement Speed Slow/Increase15% / 20% / 25% / 30%
38% Level 20 Talent
Magic Resistance Reduction15% / 20% / 25% / 30%
38% Level 20 Talent
Duration16
Radius275
Cast Range1500
Cast Point0.01
Talent Cooldown2.5 Level 15 Talent
 Affected By Blocked by Spell Immunity
Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle.
Notes
  • The speed increase only speeds up Ancient Apparition himself, not his allies.
  • Provides 200 radius ground vision around the target point.
  • Blocked by Spell Immunity.
Chilling Touch
Targeting Type
Point Target
Affects
Allied Heroes
Damage Type
Magical
A frigid gust enchants allied heroes, granting them bonus magical damage for a given number of physical attacks while slowing their attack speed slightly. Ancient Apparition always receives the buff when cast even if he is not in the target area.
EG
110 / 120 / 130 / 140
50 / 42 / 34 / 26
Bonus Damage30 / 45 / 60 / 75
155 Level 20 Talent
Max Attacks3 / 4 / 5 / 6
Duration20 / 24 / 28 / 32
Movement Speed Slow30%
Slow Duration0.3
Radius525
Cast Range800
Cast Point0.01
 Affected By Blocked by Spell Immunity Can be dispelled
The Ancient Apparition's eternal knowledge brings a frigid enchantment to his allies.
Notes
  • Bonus damage is dealt as a separate instance of magical damage.
  • Manually cast attack modifier abilities will not trigger bonus damage.
  • Bonus damage does not trigger on buildings.
  • The buff can be removed by clicking on the buff icon.
  • Bonus damage blocked by Spell Immunity.
  • Can be dispelled.
Ice Blast
Targeting Type
Point Target
Affects
Enemy Units
Damage Type
Magical
On first use, Kaldr launches a tracer towards the targeted location. The second use stops the tracer and releases the projectile from Kaldr. The greater the distance, the larger the radius of the blast. It deals damage and applies a frostbite curse to units it touches, which prevents healing. Frostbitten units will take minor damage over time, and if the unit drops below the threshold they'll instantly shatter.
Aghanim's Scepter Upgrade Upgradeable by Aghanim's Scepter. Increases the duration.

RT
150
40
Impact Damage250 / 350 / 450
Frostbite Duration8 / 9 / 10
17
Frostbite DPS12.5 / 20 / 32
Shatter Threshold10% / 11% / 12% of maximum HP
16% Level 25 Talent
Cast RangeGlobal
Cast Point0.01
 Affected By Partially blocked by Spell Immunity
Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power.
Notes
  • Total damage: 350 / 530 / 770.
  • Total damage: 462.5 / 690 / 994. Aghanim's Scepter Upgrade
  • The radius of the blast is 275 + (50 × Time Traveled), to a max of 1000.
  • Frostbite curse is applied at the blast area and in a 275 radius along the path of the second projectile.
  • The tracer travels at 1500 speed.
  • The tracer has 500 flying vision around itself. Upon release, provides 650 flying vision of the impact site for 4 seconds.
  • The ice blast has 500 flying vision as it travels, lasting 3 seconds.
  • The ice blast travels at a speed of 750, or reaches the targeted point in 2 seconds, whichever is faster.
  • The kill is credited to the source that brought the unit below the threshold. Enemy deaths from self damage will be granted as kills to Ancient Apparition.
  • Frostbite will not shatter illusions, invulnerable units, and units under Shallow Grave.
  • The debuff prevents the health of units from increasing. The only exceptions are Non-Healing Health Gain abilities.
  • Cannot be dispelled.
  • Damage blocked by Spell Immunity, the healing disable and shatter threshold are not blocked.
Release
Targeting Type
No Target
Affects
Enemy Units
Releases the ice blast to the tracer's current location.
RT
1
Cast Point0.01

Talent Tree[edit]

Talent Tree
+4% Ice Blast Kill Threshold 25 4 Charges of Cold Feet
+80 Chilling Touch Damage 20 +8% Ice Vortex Slow/Resistance
+20 Health Regen 15 -1.5s Ice Vortex Cooldown
+10% Spell Amplification 10 +60 Gold/Min


Recommended Items[edit]

Starting Items Early Game
Iron Branch
Iron Branch
Clarity
2
Magic Wand
Boots of Speed
Urn of Shadows
Tango
Healing Salve
Animal Courier
Wind Lace
Mid Game Late Game
Tranquil Boots
Euls Scepter of Divinity
Aghanims Scepter
Octarine Core

General Strategy[edit]

Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.

Overview[edit]


Ancient Apparition is a ganker and/or support hero depending how you play him. With his ultimate, he is able to contribute to any gank even if he isn't physically there. Ice Blast, his ultimate, prevents all forms of healing/lifesteal/regeneration to really cripple teams in fights or even completely destroy frail supports when you rush Aghanim's Scepter.

Skill Build[edit]


Level 1 2 3 4 5 6 7 8 9 10
Spell
Level 11 12 13 14 15 16 18 20 25
Spell

Early Game[edit]



Mid Game[edit]



Late Game[edit]



Version History[edit]

Balance Patch History
Patch Version Balance Changes[1]
7.07
  • Nerf Chilling Touch duration rescaled from 30 to 20/24/28/32
  • Buff Chilling Touch no longer reduces allies attack speed
  • Nerf Chilling Touch magic damage reduced from 50/60/70/80 to 30/45/60/75
  • Buff Chilling Touch now applies a stacking 30% slow for 0.3 seconds
  • Rework Reworked Talent Tree
7.06f
  • Nerf Ice Blast mana cost increased from 100/125/150 to 150
7.06c
  • Buff Cold Feet stun duration rescaled from 1.25/2/2.75/3.5 to 2/2.5/3/3.5
7.06
  • Buff Attack range increased from 600 to 675
  • Buff Ice Vortex movement modifier has a positive effect on Ancient Apparition
  • Rework Replaced Respawn Talent: +8% Ice Vortex Slow/Resistance (Level 20)
7.05
  • Buff Cold Feet damage per tick rescaled from 37.5/50/62.5/75 to 30/50/70/90
  • Buff Cold Feet cooldown from 13/11/9/7 to 10/9/8/7
7.04
  • Buff Cold Feet mana cost reduced from 150 to 125
7.03
  • Buff Level 25 Talent increased from +80 Chilling Touch Damage to +100
  • Buff Level 25 Talent increased from +3 Charges of Cold Feet to +4
7.02
  • Buff Level 15 Talent from +25 Health Regen to +30
  • Rework Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown
  • Buff Talent from -30s Respawn Time to -35s
7.00
  • Nerf Cold Feet cannot target a unit already affected by Cold Feet
  • New Added Talent Tree
6.87
  • Buff Cold Feet cooldown reduced from 15/13/11/9 to 13/11/9/7
  • Buff Cold Feet damage timing changed from 0.8/1.6/2.5/3.4 to 0/1/2/3
6.85
  • Buff Cold Feet cast range increased from 700 to 700/800/900/1000
6.84
  • Buff Chilling Touch buff can now be removed by clicking on the buff icon above the health bar
6.81b
  • Nerf Ice Vortex slow decreased from 18/22/26/30% to 15/20/25/30%
6.81
  • Nerf Chilling Touch attack speed reduction increased from -15 to -20
6.80
  • Buff Ice Vortex spell damage amplification increased from 10/15/20/25 to 15/20/25/30
  • Buff Ice Vortex duration increased from 12 to 16
  • Nerf Ice Vortex aura stickiness increased from 0.1 to the standard 0.5 aura value
6.79
  • Buff Ice Vortex cooldown decreased from 5 to 4
  • Buff Ice Blast cooldown reduced from 45 to 40
  • Buff The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
  • Buff Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
  • Nerf Night vision reduced from 1400 to 800
6.78
  • Buff Ice Vortex cooldown decreased from 6 to 5
  • Buff Ice Blast base AoE increased from 225 to 275
  • Buff Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
6.77
  • Buff Chilling Touch mana cost rescaled from 140 to 110/120/130/140
6.76
  • Buff Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6
6.75
  • Buff Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
  • Buff Chilling Touch AoE increased from 450 to 525
  • Buff Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
  • Nerf Chilling Touch duration reduced from 40 to 30
  • Buff Ice Blast is no longer dispelled by the Fountain
6.72
  • Nerf Armor reduced from 4 to 2
6.68
  • Nerf Armor reduced by 1
  • Nerf Ice Blast cooldown from 44/32/20 to 45
6.67
  • Nerf Cold Feet mana cost increased from 90/100/110/120 to 150
6.66
  • Nerf Cold Feet mana cost increased from 90 to 90/100/110/120
  • Nerf Ice Blast impact delay is a little slower now
  • Nerf Ice Blast no longer pierces Shallow Grave
  • Nerf Ice Blast debuff is now purgable
6.65
  • New New hero

Notable Players[edit]

Notable Players
DDC Fenrir fng Puppey

See also[edit]

External links[edit]

Guides[edit]

References[edit]